AdvancedCharacterController

You are here:
< All Topics
Table of Contents
playerthe player object with the Character Controller component assigned.
speedthe movement speed
horizontalthe horizontal input axis name
verticalthe vertical input axis name
doJumpset if player is jumping
maxJumpsAllowedmax jumps that are allowed – useful for double jumps for example.
jumpSpeedthe jump speed
gravitythe gravity
doDashset if player should dash
dashDistancethe dash distance
dashDragthe dash drag force
isGroundedis true or false
isMovingBackwardsis true or false
isMovingSidewaysis true or false

This is the FlowReactor character controller, in contrast to the Unity character controller, this one has some more advanced features.

Privacy Settings
We use cookies to enhance your experience while using our website. If you are using our Services via a browser you can restrict, block or remove cookies through your web browser settings. We also use content and scripts from third parties that may use tracking technologies. You can selectively provide your consent below to allow such third party embeds. For complete information about the cookies we use, data we collect and how we process them, please check our Privacy Policy
Youtube
Consent to display content from Youtube
Vimeo
Consent to display content from Vimeo
Google Maps
Consent to display content from Google