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playerthe player object with the Character Controller component assigned.
speedthe movement speed
horizontalthe horizontal input axis name
verticalthe vertical input axis name
doJumpset if player is jumping
maxJumpsAllowedmax jumps that are allowed – useful for double jumps for example.
jumpSpeedthe jump speed
gravitythe gravity
doDashset if player should dash
dashDistancethe dash distance
dashDragthe dash drag force
isGroundedis true or false
isMovingBackwardsis true or false
isMovingSidewaysis true or false

This is the FlowReactor character controller, in contrast to the Unity character controller, this one has some more advanced features.

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