Table of Contents
|TweenID||the tween id name|
|OnTweenCompleteEvent||if enabled you can set a FlowReactor event which should be called after tween is complete|
|Sequence type||Append or Insert sequence|
|Value type||Float, Int, Image, Rect Transform, Canvas Group, Game Object|
|Tween type||depending on value type, for example: |
DOValue, DOMove, DORotate, DOFade etc.
|Ease type||All supported DOTween ease type|
With the DOSequence node you can easily and visually build your tween sequences. Chain multiple sequences together with different value types, timings etc.