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gameObjectthe game object to instantiate
spawnPointthe spawn point position as game object
spawnPointVectorthe spawn point position as vector3
spawnRotationVectorthe spawn rotation
quaternionIdentityset to true if you want the instantiated objects rotation to be set to 0,0,0,0
resultstore the newly instantiated object to

Instantiates a game object at a specific position. If the spawn point game object is null, then the node will use the spawn point vector position instead.

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